mod for better hit detection - posted in New Vegas Mod Talk: Hello everyone! The trail carbine scope is a weapon mod in Fallout: New Vegas manufactured by M&A Guns Manufacturers. NSVE has been set for the launch option. So I'm going through Dead Money with my 2nd character. xx012805 It is not possible to subsequently obtain any additional holorifles without the use of console commands. The holorifle, along with other model types, was constructed by Father Elijah,[1][2] utilizing technology that he had obtained from the Big Empty[3] and fashioned from the holograms in the Sierra Madre. It is on a control panel along the west wall. Click to see and compare its stats, including damage per shot, damager per second, critical chance multipler and more. When i got back to Mojave, i used it as my main weapon. I have the directions to find the holorifle advanced calibration mod: Go to the cafe in puesta del sol south, then go upstairs and take the southern exit. The Vault - Fallout Wiki is a Fandom Gaming Community. To get there, go into the ruined cafe and exit through the top floor (exit located southern part of cafe, not north or east). re: holorifle mods According to the wiki: Holorifle Focus Optics: The vending code for this mod is found next to the Gala Event control panel in the bell tower during the quest Trigger the Gala Event. And also have 100s of hacked roms, all playable on the site hassle free. Find the best weapon for you. I went back after getting the last Holorifle Mod in the bell-tower and grabbed the weapon repair kit holodisk from the police station. Like the Sierra Madre... there's treasures there, sleeping. Strangely, the box is labeled "Gun Runners", yet it is stated once you enter the Villa that Elijah created the holorifle himself, not the Gun Runners, which assumes they couldn't have made mods for it. Also... One shot kills. After some tweaking I've ended up with this, it's only a 2048x2048 res but it just gives the weapon a lot more character. After receiving the code, the mod can be purchased from any Sierra Madre vending machine for 300 Sierra Madre chips. The vending code for Advanced Calibration is found in Puesta del Sol south on top of the tallest roof. Point two- When you first make a page, at the top there's a selection of links that spawn pre made templates. The vending machine code for the mod can be found at the switching station, adjacent to the elevator door where you bring Christine during the Mixed Signals quest. By PC Gamer 02 November 2018 Here's a list of all the best console commands, cheats and item codes in Fallout: New Vegas. Holorifle This, along with higher damage than any energy weapons that use a single microfusion cell, means it is the most powerful weapon in terms of damage per cell. Technical information effects I didn't use it at all in Sierra Madre. About Us; Process; Services; Gallery; Schedule; fallout: new vegas battle rifle weapon mods. There was a nasty bug where bullets sometimes passed through human enemies. Fallout: New Vegas. The holorifle, along with other model types, was constructed by Father Elijah, utilizing technology that he had obtained from the Big Empty and fashioned from the holograms in the Sierra Madre. The AER14 has a x2 critical mod which means 84%, The holorifle doesn't benefit from laser commando and has only a x1 chance mod so its max is 32%. Improves weapon's condition (+1.5%) The holorifle is one of the few truly unique weapons in the game. The vending machine code for the mod can be found in Puesta Del Sol South, directly behind the cables where you left Dean Domino during the Strike Up the Band quest. base ID Running the game on STEAM on windows 10, with windows 7 game compatibility mode, NVIDIA says all drivers are up to date. He used a standard grenade launcher as the template, modifying it with a hologram emitter and drawing power from microfusion cellsloaded into the grenade tube. Call / Text 240.394.9840. The vending machine code for the mod can be found in the Puesta del Sol switching station, directly opposite the elevator door where you bring Christine during the Mixed Signalsquest. The holorifle was originally constructed by Father Elijah, a former Brotherhood of Steel Elder, fashioned using technology from Big Mountain and the Sierra Madre. However, the magnification level of the holorifle scope is only 2.86x, compared to the 3.5x magnification of the laser rifle scope. U can find some of this weapons across game or on specific locations or you can just buy them from vendor in Novac. The weapon's main body is similar in appearance to that of a grenade launcher. TECHNICAL STUFF: This retexture requires Dead Money, only the texture files are contained. Weapon mod case Holorifle advanced calibration is a weapon mod in the Fallout: New Vegas add-on Dead Money. After obtaining the code, the mod can be purchased from any Sierra Madre vending machine for 100 Sierra Madre chips. Spent forever making it... need to find it when this is all done. calibration mod” can be found on top of the tallest roof. Wish I... still had that damn Holorifle. The 10 Best Laser Weapons In Fallout: New Vegas. Dead Money weapon mod Factor Xa Inhibitor Reversal This mod adds the Pump Action Grenade Launcher and the Holorifle from Fallout New Vegas into Fallout 4 complete with custom animations, sounds, various customisations options, 12 new ammo types for the China Lake, 5 unique attatchments and 2 legendary variants that can be found in the world as well as level list integration by a script. 1 Background 2 Characteristics 2.1 Modifications 3 Location 4 Notes 5 Behind the scenes 6 Bugs 7 Gallery 8 References The holorifle, along with other model types, was constructed by Father Elijah,12 utilizing technology that he had obtained from the Big Empty3 and fashioned from the holograms in the Sierra Madre.2 He … and B) There is nothing else called 'Holorifle Focus Optics' in the rest of Fallout, so there's no pint putting 'mod' on the end. Saying 'Holorifle Focus Optics (Mod)' is wrong because. This page was last edited on 21 April 2016, at 10:41. Holosmith - Holorifle The Official API is experiencing issues; skill, trait and item data cannot be loaded at the moment. Apart from the standard damage, the projectile also applies a "holorifle damage" effect, dealing an additional 15 damage over three seconds (similar to the "flame damage" done by a flamer or incinerator) and knocking the target back. ️ Holorifle is a weapon in Fallout Vegas Commands. Empowering stroke prevention. The player is given the holorifle at the beginning of Dead Money. As the magazine is internal, the weapon must be reloaded by hand, one cell at a time, resulting in longer reload times compared to other energy weapons. Holorifle reinf. After obtaining the code, the mod can be purchased from any Sierra Madre vending machine for 150 Sierra Madre chips. I now get WRKs for my holorifle. Get the right tool for the job. This place has more history than most other buildings in the game but that shouldn't be too surprising because it is a DLC world space compared to the tinier locations in the base game. This is a replacer. 2d call of duty zombies. My point is the Holorifle may be a awesome weapon but it doesn't outshine everything from the original game like people think it does. The holorifle is a weapon in the Fallout: New Vegas add on Dead Money. Lists. If you get all the weapon mods for the laser rifle it is alot better than the gauss or holorifle, in my opinion.The problem with the laser rifle is the lower damage per shot, combine that with the beam splitter which makes it shoot two weaker beams and you have a weapon easily negated by enemy armor. As with most other energy weapons, the holorifle's projectile will ignite any gas traps and other flammable hazards that it comes in contact with. - posted in New Vegas Mod Troubleshooting: Fallout New Vegas is crashing at launch. The Courier brought the gun and parts needed to construct it back to the Mojave where it was replicated in short supply and sold to only the wealthiest people in the Wasteland. One of the rarest machine guns in the pre-War United States was this selective fire, air-cooled automatic rifle chambered for the powerful .308 caliber rounds, loaded using detachable 20 round magazines. value The Focusing lens is found in the Bell tower, you go there for part of a quest. PC A scoped trail carbine may temporarily … Mods Location: Holorifle focus optics - Found next to the Gala Event control panel in the bell tower during the quest Trigger the Gala Event. Due to the unique nature of the holorifle, it cannot be repaired by any other weapon, even with the Jury Rigging perk, this is because there are no other pump action energy weapons like the holorifle available. EDIT: Harr Harr. There are no other weapons that operate under its basic principles. Put the contents of the mod folder (the folder with the.esp inside of it) into your Data folder, or use a mod manager. The wiki says it can fire 495 times-ish until breaks but the weapon never breaks, it stays at 100%. components There are three and you need the vending machine codes for them. It is easier to maintain though, granted. This doesn´t matter if you are using a full auto rifle but with sniper rifles it becomes realy anoying. As with a lot of weapon textures in FNV, I thought the Holorifle was much too bland looking. Holorifle reinforced components is a weapon mod for the holorifle in the Fallout: New Vegas add-on Dead Money. Just Another Cait Outfit by friffy: http://www.nexusmods.com/fallout4/mods/22230/? It was initially (always) designed to actually be a grenade launcher that Elijah adapted for his own wacky purposes, loading in MFCs and ejecting them like spent shells. There is a logic to making it un-jury-riggable though. Right now, the Sierra Madre is what I want. So here is the thing: A long time ago I used to play Fallout New Vegas on my Xbox 360. The scope of the weapon also appears similar to that of a laser rifle scope, but with the advantage that the holorifle's scope features integrated night vision. The code is found on top of a console (non-activatable machine) along the southwest wall. Comments Holorifle reinforced components - can be found at the switching station, adjacent to the elevator door where you bring Christine during the Mixed Signals quest. x25pxx40px Dead Money unique weaponHolorifle0x200px30x30px Loading... RequirementsskillEnergy Weapons 50strength req.4Attack statisticsdmg/attack80 (95.2) + 15 for 3s effectDPS88.9 (148.1) + 15 effectDPS (reload)58.5 (95.9) + 15 effectcrit dmg80crit % multx1attacks/sec1.1 (1.6)AP30projectiles1spread0.4Ammo & reloadingammo typeMicrofusion … Take your favorite fandoms with you and never miss a beat. It can be repaired only by weapon repair kits, merchants, or through ED-E with at least one rank of the Camarader-E perk. Weapon mod case. Vending machine code – “holorifle adv. 1 Characteristics 2 Locations 3 Notes 4 Bugs This mod adds a 20x40 mid-range scope with 2.6x magnification to the trail carbine. [2] He used a standard grenade launcher as the template, modifying it with a hologram emitter and drawing power from microfusion cells loaded into the grenade tube. Big Empty's a treasure box, a scientific graveyard of Old World misery. Improves the condition of the holorifle by 1.5%. Michael Caruso Apr 30, 2020. The holorifle uses microfusion cells for ammunition, loading up to four cells in a tubular under-barrel magazine. The construction of the holorifle enabled him to circumvent the security of the Sierra Madre, which normally confiscates items with even trace amounts of contamination and returns them to the owner's home. The holorifle makes efficient use of ammunition, using only one microfusion cell per shot, in comparison to the five used by the Gauss rifle. The vending machine code for the mod can be found at the switching station, adjacent to the elevator door where you bring Christine during the Mixed Signalsquest. Steam says game files are fine, LOOT by way of MO2 (mod organizer 2) gives the all clear for load oder check. I have since made superior models - and modifications. Decreases the spread of the holorifle by 0.25 from 0.4 to 0.15. Then turn right without falling from the edge and you should come across a … Parentheses () denote unique weapon variants, A fully modified holorifle used with a high. Location Edit. After obtaining the code, the mod can be purchased from any Sierra Madre vending machine for 100 Sierra Madre chips. Follow the rooftops to the center building in the square and you will see a grating leading to the platform above. 150 The construction of the holorifle enabled him to circumvent the security of the Sierra Madre, which normally confiscates items with even trace amounts of contamin… The holorifle is a weapon in the Fallout: New Vegas add on Dead Money. There are no other weapons that do "holographic" damage (still don't know what that really means). Weapon mod case. The vending code for this mod is found next to the Gala Event control panel in the bell tower in Campanas del Sol. 7 Holorifle The Holorifle is a weapon in the DLC but it actually didn't originate within the casino like most players think it did. A) There is no Fallout games called Mod. This site is intended for healthcare professionals only. The holorifle is a scoped, pump-action energy based weapon. While in Fallout 3 this was limited to the creation of custom weapons, New Vegas takes this a step further by allowing the creation of weapon variants based on basic weapons by adding weapon mods. https://fallout.fandom.com/wiki/Holorifle_reinf._components?oldid=3099777. So i got the Holorifle, repaired it until max using repair kit, got the mods for it, installed the mods. Ambitious Mod Fallout 4: New Vegas Gets New 10th Anniversary Gameplay Trailer ... which means there are a lot of interesting locations that gamers probably forgot about. modifies The code is found on top of a console (non-activatable machine) along the southwest wall. However, the reloading process can be interrupted for immediate firing. The vending code is found in Puesta del Sol south on top of the tallest … Note: Please note that builds will default to plain icons, these may not be as accurate. The striker fired automatic rifle was one of the oldest and earliest light machine gun models, with a barrel screwed into the receiver, greatly limiting the ability to quickly replace barrels in the field, forcing the operator to fire caref… To uninstall, delete the mod's files (.esp, meshes, and textures) or uninstall using a mod manager. The holorifle thus has the singular advantage of being able to immediately fire again if less than a full magazine is needed. Vera Keyes' "Let the Bright Tomorrow in" song, Vera Keyes' "Let the Bright Tomorrow in" song (cut), https://fallout-archive.fandom.com/wiki/Holorifle?oldid=1917615, Fallout: New Vegas Energy Weapons skill weapons. About; Faculty; Journal Club. Fallout Wiki is a FANDOM Games Community. Vendortron, Gun Runners Prior to patch 1.3.0.452, the trail carbine scope was only worth 250 caps. This is because it uses the generic Gun Runners mod case as its world-object render. 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